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1.0 game launch log
1.0: Game Launch
Patch Update
Maybe you’ve been getting settled in for a little while now, maybe you just arrived yesterday. Either way, a big change is coming! All Dodo residents will receive a city-wide broadcast on their phones:
> Thank you for your patience with our construction, city-goers! As our month of pride celebration has wrapped, all our streets are once again open. Hope it sets your hearts aflutter for 🤍 White Day! 🤍
The streets of Crane City have opened, and what glorious streets they are! Decorated with gently blooming white flowers, ivory streamers hung from building to building, and floating snowy balloons, everything seems to be elevated with a touch of elegance. What’s that? It’s looking a little bridal? Now you’re getting in the spirit! The city is abuzz about an upcoming celebration...
Meanwhile, Duocaeli has also become the loveliest storm. It’s a tornado of silks, a cyclone of chiffon, ribbons as far as the eye can see - that’s right, it’s time for a parade of princesses. Avis Isle is tittering with gossip, airship after airship coming to land as royalty gets to enjoy the fresh air and roguish sights of a guild town. There’s princesses from faraway lands, kingdoms large and small, excited to rest before they depart soon to their next destination—some kind of royal slumber party? rich people—and they’re so excited to be here! Some are children, others as mature as their late 300's—once a princess, always a princess.
Avisle is excited for their business too! ♥ Looks like everything’s a little more expensive around these parts (know your audience) but there’s also better service and rumors of special treatment for those of blue blood pedigree, or their staff. Why don’t you slide on in? If anything, you might want to teach your friends how to pass for royalty, lest they get mistaken for a worker!
Speaking of roleplay, it seems like there’s an abandoned chest in one of the roadways, likely fallen off a carriage in the chaos… Inside, characters will find gorgeous adornments, including lovely gowns, crowns, etc. The criers looking for royal customers ring in the back of your mind – “Princess business welcome!!” – do you do the proper thing and look for the owner of the chest, and see if you can get a reward? Or is it time for royal cosplay? (Though should you return it, and the shopkeep may ask you to wear some garments as advertisement anyway...)
Alternatively, in your plain clothes, or... most clothes, it’s easy to be mistaken for a page. Well, they’re all awfully young ladies–have a sense of humor! Don’t let it rankle you too bad... or do?
Guild business is in high demand now especially, with most specialties being sought after by a monarch-to-be for one reason or another.
♔ Crafters are highly sought after, especially those who specialize in adornments. Won’t you make them some hair ornaments that bloom just like true roses?
♔ Warriors are being asked to fulfill more bodyguard roles. You know! Just like in their romance novels…
♔ Scholars are being asked to fulfill divinations—how good are you at fortune tellings? The future of their kingdoms are prosperous, aren’t they? Aren’t they?
♔ Wanderers are being requested as tour guides and escorts. They have a higher chance of being mistaken for pages. Sorry.
♔ Menders must clean up after everyone’s messes, as usual. Stained gowns, broken hairpins, the occasional sprain of a princess fallen out of a tree (we told her not to!)—you name it.
♔ Warriors are being asked to fulfill more bodyguard roles. You know! Just like in their romance novels…
♔ Scholars are being asked to fulfill divinations—how good are you at fortune tellings? The future of their kingdoms are prosperous, aren’t they? Aren’t they?
♔ Wanderers are being requested as tour guides and escorts. They have a higher chance of being mistaken for pages. Sorry.
♔ Menders must clean up after everyone’s messes, as usual. Stained gowns, broken hairpins, the occasional sprain of a princess fallen out of a tree (we told her not to!)—you name it.
1. Questboard
The quest board at the guild hub has been updated with the latest patch! Excited players are gathered around to collect new bounties, which are open to all. The guild hub also provides a useful bestiary, which is readily accessible by guild members via crystals.
2. Dungeon Crawl - Guild Hub Catacombs
Welcome to your first limited time domain! Princess Andalina is the belle of the ball, and the one organizing the royal slumber party... when she's suddenly attacked by robed figures in the Guild Hub! It's your job to escort her safely through some secret underground catacombs so that she might be smuggled aboard an airship and escape–though naturally, there's a catch.
Task: Escort Princess Andalina Quartzrosen Pili Majesteria the Third
Reward: Daiya, diamond jewelry of choice.

Chamber 1: Once Upon a Time...
Right in front of your eyes, the exhausted Princess suddenly transforms… into a beautiful diamond? Housed in a necklace, it seems that this icy stone is her dormant form, and is entrusted to players for safekeeping. Dungeon party members will be given roles in the first chamber: knight or princess. Knights will be in charge of defeating foes; princesses will have to wear the enchanted stone and keep it intact. If princesses are hurt, the stone will be damaged. If they're grievously injured or killed, the stone will be destroyed outright.
Additionally, knights will find themselves buffed overall and invulnerable to damage. But it's not that convenient–princesses will sustain any injuries meant for their knights. In RPG terms, princesses serve as the HP for all members of their parties.
It's imperative to keep moving to avoid the incoming assassins, though that's easier said than done: some of the hallways are incredibly narrow, there's constant forks and uneven terrain, and the darkness is thick and suffocating. It'll be easier to stay close–or maybe even get a piggyback ride? A princess carry, if you will? It's easy mana!
Chamber 2: A Sticky Situation
The catacombs are damp and stale–and of course, in their neglect, they're teeming with danger. The pitch black corridors make it easy to stumble into giant spiderwebs, which are nearly impossible to escape alone, though they can be burned or otherwise destroyed with some help. The webbing itself is weaved with magic, and will quickly drain the mana of anyone trapped within.
But where there's spiderwebs, there's bound to be… spiders! Careless knights and princesses may find themselves kidnapped and carried away by these hunters, which can attack with sharp barbs and acid that lingers on every surface. Knights are invulnerable, but can still be incapacitated by webbing–be careful!
Chamber 3: Sins of our Daughters
The light is at the end of the literal tunnel, but one obstacle remains: the young leader of the assassins who introduces herself as Nina.
Nina doesn't attack outright, instead first explaining Andalina's crimes against her kingdom, and her desire for justice. Proudful and grieving, Nina will only accept Andalina's death, but nevertheless offers the players a choice:
Destroy Andalina: By deliberately injuring a party's princess, Andalina's crystal will be destroyed, and she'll be killed. Nina will thank the party and slip away without another word, looking wearied.
Save Andalina: Protecting Andalina will cause Nina to attack, leading to a boss battle.
BOSS: Nina the Emerald
HP: 10000
Difficulty: ★★★☆☆
Weakness: Water, despots
Resistance: Earth
Attacks
Defeating her can be as "simple" as beating her in a fight before the party sustains too much damage, but there's also a large, deep lagoon in this chamber. If you can make Nina sink like a stone, the water might be enough to dispatch her permanently…
HP: 10000
Difficulty: ★★★☆☆
Weakness: Water, despots
Resistance: Earth
Attacks
- Crystal Cage: Summons giant, emerald shards to create walls, isolating party members.
- Shatter: Anything her knives touch turns temporarily into crystal, including limbs and portions of flesh. Nina will often throw these knives, though she can also be turned to stone using them. Payback's a bitch!
Defeating her can be as "simple" as beating her in a fight before the party sustains too much damage, but there's also a large, deep lagoon in this chamber. If you can make Nina sink like a stone, the water might be enough to dispatch her permanently…
G̴̮͇̽ĺ̶̻͉̓͝i̷̜͓̙̊t̵̤̄́̏c̶̝̘̃̉̀h̶̯͓͘i̶̖͙̭͆ń̷̻̦̘g̶͐͒͜ͅ: Occasionally throughout the dungeon, including during this boss fight, the role between princesses and knights can switch without warning! Don't get too comfortable.
In the end, only one of the two girls can survive. While others may view this as just a cutscene in a game, to PCs, something about both these women feels quite real. Claim your reward, and step into the glowing portal that will teleport you back to the dungeon entrance. Players may thread any number of outcomes, but can only report one of their threads here for rewards!
OOC Notes
March's OOC Event Plotting Post is also here for your reference!
Please look forward to our next gamewide mingle for Dodo's Doki Doki White Day Auction on Friday, March 17th.
Taken / Applications / Hiatus & Drops
FULL NAVIGATION

bird walk
Until someone starts talking to her. The blonde turns her head toward the stranger, gets ready to disengage, until he brings up-- ]
...What kind of prize?
[ Interest piqued. How hard can it be, it's just an escape room. ]
no subject
There's also mention of another prize in the form of some sort of all expenses paid overnight stay at a resort in the stylings of an onsen, complete with pictures that are a little grainy and slightly off-centered. Someone really had a time trying to design these pamphlets... That said:]
There is someone I'd like to treat to one of these. If you would not mind teaming up, we could divide the prizes between us.
[Spoken with such unfounded confidence for a man who doesn't even know what an escape room IS...]
no subject
Never mind that this is her first escape room experience, it's probably fine. ]
Which one are you looking at specifically?
[ She's willing to take the onsen ticket too, even if she's technically worked at one in the past. ]
no subject
If possible, I would like this one. Is that amenable to you?
[The amount of confidence in this chili's and for what. Already divvying up prizes they don't even have yet.]
no subject
what, so divvying up prizes means they've got this in the bag! Her face practically lights up as soon as he points toward the onsen. ]Definitely! I've been to one before, so I'm fine letting you take that one. They're really nice, especially some of the older ones. Have you ever been yourself?
[ Never mind that this is flying extremely close to Not This Life Things, it's probably fine. ]
no subject
We had an onsen on the grounds of the place I lived at before, but I imagine that it isn't quite the same experience as being able to visit one like this.
[Sometimes you just live on a sprawling complex of land that has So Many Things on it. But!! With that said, he'll go to get the door for them.]
no subject
Did your family own an inn or something?
[ That's the only real, logical possibility that she can think of. Sure, she could take a dip whenever she wanted too, but that was because she worked at an inn with a natural spring, and the proprietor took incredibly good care of his staff.
Nodding her head appreciatively when he opens the door, Hibiki will slide inside, stepping aside for him to enter as well. The lobby itself looks similar to a gift shop, with t-shirts and other memorabilia with "I beat the [insert escape room name here]" printed on it. There is signage near the front desk detailing the prize promotion that is currently being run by the establishment.
Along with a reasonably hefty admission fee. Ah, so that's how they're paying for the prize pool... ]
no subject
[HELP. But he truly states it so simply, like it's a fact and not a peek into a tragic backstory (because it is just a fact and not a peek into a tragic backstory.) Though he does at least add:] The Citadel to which I was summoned had a sizeable one.
[That doesn't explain much at all, actually, but it's fine. In they go!! He glances around the room, taking everything in with the neutral sort of observation that he usually scans new environments with. He also doesn't seem ruffled by the hefty admission, but that is perhaps because he doesn't understand how credit cards work and is maybe going into credit card debt. It's fine.]
What a strange place. Ah-- I believe this is where we enter, though?
[A member of the staff greets them cheerily, to which Matsui nods back politely, and presents them with a little electronic waiver and of course a card reader. Goodbye, his money that he doesn't have. The easy way he pulls his card out to tap it definitely seems practiced.]
no subject
...The Citadel? Summoned? What?
[ Her attention briefly yanked away by a waiver and the card reader shoved at both of them. Right, focus Hibiki. Especially since it seems like this stranger is trying to pay. ]
H-hey, at least let me pay half!
[ Time for her to also say goodbye to her cash. She'll have a little cry about that afterwards, when she has to account for it in her monthly expenses... ]
no subject
You don't need to. Since the idea was mine, I can be the one to pay for the both of us. You are the one doing me a favor, after all...
[He'll loop back around to the other set of questions soon, probably. After they're done signing their LIVES AWAY--
No okay the waiver is a relatively simple and straightforward one that's just covering the company's bases. Matsui absolutely does not read it before signing.]
no subject
Okay, but I owe you one!
[ Hibiki skims the waiver, but most of it is pretty self explanatory (not responsible for injury, also don't break shit). She signs as well, following Matsui as they are ushered into the proper escape room. ]
no subject
[Well he was GOING to explain things more, but honestly he's so distracted as soon as they get ushered into the new room. It looks like some sort of sleek vintage lounge with several tables, chairs, and a fireplace off to the side. Their guide explains the rules briefly, pointing to a phone, letting them know their time limit and hint access and all that good stuff.
AND THEN THEY LEAVE. And it's just these two and this room.]
...Where do you think we should begin?