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1.0 game launch log
1.0: Game Launch
Patch Update
Maybe you’ve been getting settled in for a little while now, maybe you just arrived yesterday. Either way, a big change is coming! All Dodo residents will receive a city-wide broadcast on their phones:
> Thank you for your patience with our construction, city-goers! As our month of pride celebration has wrapped, all our streets are once again open. Hope it sets your hearts aflutter for 🤍 White Day! 🤍
The streets of Crane City have opened, and what glorious streets they are! Decorated with gently blooming white flowers, ivory streamers hung from building to building, and floating snowy balloons, everything seems to be elevated with a touch of elegance. What’s that? It’s looking a little bridal? Now you’re getting in the spirit! The city is abuzz about an upcoming celebration...
Meanwhile, Duocaeli has also become the loveliest storm. It’s a tornado of silks, a cyclone of chiffon, ribbons as far as the eye can see - that’s right, it’s time for a parade of princesses. Avis Isle is tittering with gossip, airship after airship coming to land as royalty gets to enjoy the fresh air and roguish sights of a guild town. There’s princesses from faraway lands, kingdoms large and small, excited to rest before they depart soon to their next destination—some kind of royal slumber party? rich people—and they’re so excited to be here! Some are children, others as mature as their late 300's—once a princess, always a princess.
Avisle is excited for their business too! ♥ Looks like everything’s a little more expensive around these parts (know your audience) but there’s also better service and rumors of special treatment for those of blue blood pedigree, or their staff. Why don’t you slide on in? If anything, you might want to teach your friends how to pass for royalty, lest they get mistaken for a worker!
Speaking of roleplay, it seems like there’s an abandoned chest in one of the roadways, likely fallen off a carriage in the chaos… Inside, characters will find gorgeous adornments, including lovely gowns, crowns, etc. The criers looking for royal customers ring in the back of your mind – “Princess business welcome!!” – do you do the proper thing and look for the owner of the chest, and see if you can get a reward? Or is it time for royal cosplay? (Though should you return it, and the shopkeep may ask you to wear some garments as advertisement anyway...)
Alternatively, in your plain clothes, or... most clothes, it’s easy to be mistaken for a page. Well, they’re all awfully young ladies–have a sense of humor! Don’t let it rankle you too bad... or do?
Guild business is in high demand now especially, with most specialties being sought after by a monarch-to-be for one reason or another.
♔ Crafters are highly sought after, especially those who specialize in adornments. Won’t you make them some hair ornaments that bloom just like true roses?
♔ Warriors are being asked to fulfill more bodyguard roles. You know! Just like in their romance novels…
♔ Scholars are being asked to fulfill divinations—how good are you at fortune tellings? The future of their kingdoms are prosperous, aren’t they? Aren’t they?
♔ Wanderers are being requested as tour guides and escorts. They have a higher chance of being mistaken for pages. Sorry.
♔ Menders must clean up after everyone’s messes, as usual. Stained gowns, broken hairpins, the occasional sprain of a princess fallen out of a tree (we told her not to!)—you name it.
♔ Warriors are being asked to fulfill more bodyguard roles. You know! Just like in their romance novels…
♔ Scholars are being asked to fulfill divinations—how good are you at fortune tellings? The future of their kingdoms are prosperous, aren’t they? Aren’t they?
♔ Wanderers are being requested as tour guides and escorts. They have a higher chance of being mistaken for pages. Sorry.
♔ Menders must clean up after everyone’s messes, as usual. Stained gowns, broken hairpins, the occasional sprain of a princess fallen out of a tree (we told her not to!)—you name it.
1. Questboard
The quest board at the guild hub has been updated with the latest patch! Excited players are gathered around to collect new bounties, which are open to all. The guild hub also provides a useful bestiary, which is readily accessible by guild members via crystals.
2. Dungeon Crawl - Guild Hub Catacombs
Welcome to your first limited time domain! Princess Andalina is the belle of the ball, and the one organizing the royal slumber party... when she's suddenly attacked by robed figures in the Guild Hub! It's your job to escort her safely through some secret underground catacombs so that she might be smuggled aboard an airship and escape–though naturally, there's a catch.
Task: Escort Princess Andalina Quartzrosen Pili Majesteria the Third
Reward: Daiya, diamond jewelry of choice.

Chamber 1: Once Upon a Time...
Right in front of your eyes, the exhausted Princess suddenly transforms… into a beautiful diamond? Housed in a necklace, it seems that this icy stone is her dormant form, and is entrusted to players for safekeeping. Dungeon party members will be given roles in the first chamber: knight or princess. Knights will be in charge of defeating foes; princesses will have to wear the enchanted stone and keep it intact. If princesses are hurt, the stone will be damaged. If they're grievously injured or killed, the stone will be destroyed outright.
Additionally, knights will find themselves buffed overall and invulnerable to damage. But it's not that convenient–princesses will sustain any injuries meant for their knights. In RPG terms, princesses serve as the HP for all members of their parties.
It's imperative to keep moving to avoid the incoming assassins, though that's easier said than done: some of the hallways are incredibly narrow, there's constant forks and uneven terrain, and the darkness is thick and suffocating. It'll be easier to stay close–or maybe even get a piggyback ride? A princess carry, if you will? It's easy mana!
Chamber 2: A Sticky Situation
The catacombs are damp and stale–and of course, in their neglect, they're teeming with danger. The pitch black corridors make it easy to stumble into giant spiderwebs, which are nearly impossible to escape alone, though they can be burned or otherwise destroyed with some help. The webbing itself is weaved with magic, and will quickly drain the mana of anyone trapped within.
But where there's spiderwebs, there's bound to be… spiders! Careless knights and princesses may find themselves kidnapped and carried away by these hunters, which can attack with sharp barbs and acid that lingers on every surface. Knights are invulnerable, but can still be incapacitated by webbing–be careful!
Chamber 3: Sins of our Daughters
The light is at the end of the literal tunnel, but one obstacle remains: the young leader of the assassins who introduces herself as Nina.
Nina doesn't attack outright, instead first explaining Andalina's crimes against her kingdom, and her desire for justice. Proudful and grieving, Nina will only accept Andalina's death, but nevertheless offers the players a choice:
Destroy Andalina: By deliberately injuring a party's princess, Andalina's crystal will be destroyed, and she'll be killed. Nina will thank the party and slip away without another word, looking wearied.
Save Andalina: Protecting Andalina will cause Nina to attack, leading to a boss battle.
BOSS: Nina the Emerald
HP: 10000
Difficulty: ★★★☆☆
Weakness: Water, despots
Resistance: Earth
Attacks
Defeating her can be as "simple" as beating her in a fight before the party sustains too much damage, but there's also a large, deep lagoon in this chamber. If you can make Nina sink like a stone, the water might be enough to dispatch her permanently…
HP: 10000
Difficulty: ★★★☆☆
Weakness: Water, despots
Resistance: Earth
Attacks
- Crystal Cage: Summons giant, emerald shards to create walls, isolating party members.
- Shatter: Anything her knives touch turns temporarily into crystal, including limbs and portions of flesh. Nina will often throw these knives, though she can also be turned to stone using them. Payback's a bitch!
Defeating her can be as "simple" as beating her in a fight before the party sustains too much damage, but there's also a large, deep lagoon in this chamber. If you can make Nina sink like a stone, the water might be enough to dispatch her permanently…
G̴̮͇̽ĺ̶̻͉̓͝i̷̜͓̙̊t̵̤̄́̏c̶̝̘̃̉̀h̶̯͓͘i̶̖͙̭͆ń̷̻̦̘g̶͐͒͜ͅ: Occasionally throughout the dungeon, including during this boss fight, the role between princesses and knights can switch without warning! Don't get too comfortable.
In the end, only one of the two girls can survive. While others may view this as just a cutscene in a game, to PCs, something about both these women feels quite real. Claim your reward, and step into the glowing portal that will teleport you back to the dungeon entrance. Players may thread any number of outcomes, but can only report one of their threads here for rewards!
OOC Notes
March's OOC Event Plotting Post is also here for your reference!
Please look forward to our next gamewide mingle for Dodo's Doki Doki White Day Auction on Friday, March 17th.
Taken / Applications / Hiatus & Drops
FULL NAVIGATION

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[sorry to be a total bitch about things but rin is absolutely rummaging through the condolence packages that they're supposed to deliver.]
Ah, talk about pathetic...
[be nice? no? okay then. she'll then turn to you and ask very directly, mostly curiously]
Have any experience with this kind of thing? What do you think's better - the ripping it off like a bandaid approach or letting them down gently?
[she's definitely leaning toward the former but you never know... it might be more entertaining if they try the latter,]
[ II. PRINCESS DISTRESS ]
[andalina turns into a gem that settles itself easily against rin, and she frowns in thought. it's easy for her to clasp it in her hand, feel the energy thrumming, and think about how this is a person's life in her hands.
it's heavier than most of her other gems.
she looks over to her companion and frowns - ]
Well? Shall we? There's no way forward but through, huh.
[alternatively, if you want to skip straight to the moral quandary of chamber 3 - as the players are then brought to a choice screen, time slowing around them to deliberate, rin will just turn to face her companion. her expression is carefully neutral, as though it's taking distinct effort for her to lock up all her emotions.
too soft, for something like this.]
... I don't feel strongly. [a lie] It looks like we're judge, jury, and executioner.
So? Are we executing? It'd probably get us out of here faster.
[callous on purpose, it's fine, it's fine, it's fine]
[ WILDCARD ]
[ plotting comment! open to general ON world shenanigans, magic lessons, or date nonsense! come at me!! ]
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Uh, have you ever had bandaid ripped right off you?
[ Whether that question was meant to be taken literally or code word for break up... that's up to Rin to interpret. ]
Imagine this. White Day is around the corner. Romance in the air. You're listening to your favourite track, the one that first played when you met the love of your life. You've been together for about six months. The doorbell rings, and you think it's your dearly beloved with flowers and all. You open the door and it's just some cool guy and his sidekick being all like "heyyy guess what, you're totally dumped"!
Is that your big bandaid plan?
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[rin don't focus on that
still though - she looks more amused than sympathetic unfortunately.]
Oh, I think it's fine. Adversity builds character, or something like that. Besides, would you rather get strung along for another few months by your supposed love of your life who doesn't actually care for you anymore? A slow petering out into nothingness and pity?
[how about THAT turn of events]
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[ Nothingness and pity sounds about right, but it's apparent that his current self-worth is more tied to a fantastical dream than a partner. ]
Listen, why don't I do the talking and you just follow my lead? Truuust me, it's the slow rip that penetrates the heart.
And... and then heals it. Yeah!
[ He's really just winging it, huh. ]
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WILDCARD
That said, sweet Kotegiri isn't here? What the hell is he supposed to DO without his sweet Kotegiri here to run things by!! This is tragic, actually. He's left with a terrible dilemma, standing in front of a rack and glancing between two shirts, without a single person here to consult. Except for maybe that other fashionable-looking person also standing nearby?? Hm......
He's not exactly the most social by nature, but sometimes you Must to get a good opinion.]
Excuse me - could I borrow a moment of your time?
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when she's approached, rin tilts her head and offers a smile - polite, a little distant, but not particularly cold]
Mm? What do you need?
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ii.
Ringo quirks an eyebrow at Rin. Ha. That reminds her of someone else she knows.]
You sure you're okay with that?
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[she should, because rin is doubting herself - but bravado is being put forward first. besides, this is probably just a game, isn't it?
. . .
isn't it?]
I don't hear you offering up your two cents, you know...
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a
But of course someone has to ruin that for her. Rin why are you asking her if she has experience with breakups, this is harassment. ]
Both suck. [ Said in the most deadpan tone ever. ]
So I guess it depends. How good are you with criers?
[ And why does Hibiki get the feeling that she'll be the one dealing with that part of the job? ]
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[hibiki guessed correctly... but rin just frowns thoughtfully, crossing her arms as she tries to think about it.]
I mean, they'll cry no matter what we do, right? Heartache or something like that. Unless you know some gentle method that'd ease all concerns and whining...
[but if something really matters to you - like love, or whatever - then isn't it natural to cry? not that it makes rin any better at dealing with it... she'll look to hibiki then, curious.
she's not opposed to being nicer. she just. clearly doesn't know how to do it,]
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ii
well, this is fascinating. tsurumaru considers the options ahead of them-- to kill this young girl with blood on her hands, or to give her a chance to try to save her kingdom. he hums thoughtfully. ]
It would be simple, right? To just kill her?
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[so it'd be easier on him.
. . . . but she still doesn't actually move to make a decision.]
Is that what you're leaning toward? Killing her?
[she asks like she didn't suggest it initially,]
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ii.
If we let her live, she'll only bring ruin to another kingdom. And if she tries to barter for peace instead, who would take her at her word?
[ he supposes however, that rin has more right to choose than he does, and his expression softens a little if only for her sake. for a stranger who isn't a stranger, this girl he feels he's known all his life and yet has only just met. ]
...Still, I think you should decide. You're the one who's been wearing the diamond.
[ taking on whatever injury meant for both sylvain and andalina. and if they're to destroy the gem, it means sylvain will need to hurt rin himself. whatever this world may be, her pain is not fabricated. ]
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the extent of it leaves a bad taste in her mouth - she'd draw the line at massacre, personally - but sometimes desperation is desperation. she knows that this girl should be killed, probably, but can she bring herself to raise the blade that'd end her life?
. . . . well, she glances over at sylvain's weapon, maybe it's good that she doesn't have to be the one to do it.]
... don't get soft on me now.
[she's talking to him, definitely. just to him. she clenches her hands into fists.]
It's nothing I can't take, you know.
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I
[grinning at Rin, he rolls down the window and shouts at the recipient of the breakup]
Hey, loser!
[better get ready!]
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Better luck next year! Your beloved [uhhh what was the name they were assigned - ] Bridgette has moved on! You should too!
[there, good enough!]
wait I have no idea why I put them in a car lol
idk either they're lyfting between stops now it's funny
oh noooo there is also a lyft driver here
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(tagging the backlog, but feel free to move on~)
ii but chamber 1
He's frowning at the encased gem, thinking about how it isn't unlike a certain someone encased in a glass egg. Fragile and easily controlled, used.]
Mm. Hold onto it.
[He will go first for tank status. The horror he will feel when he realizes anything hitting him hits another person he's trying to protect. Funny.]
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but! this is funny. i hope he fucks her up real bad. rin will just nod along before reaching her hand out and gently nudging him forward]
Don't have to tell me twice. Let's get going, oh guardian of mine.
[she doesn't know his name....]
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chamber 3 babey
...You should feel strongly about this. There is time for it.
[ There should be time to feel bad about this. And from the looks of it, Nina is willing to wait—or rather, forced to. But from the hard cut of her stare, it's clear she'll attack the instant they pick the "wrong" option.
But if they don't have to rush it, they don't have to rush it. ]
Especially as you would be the one to suffer. [ princess rin...... ]
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The only thing that'll make me suffer is if you keep trying to force yourself.
[because she hears those torn feelings in his voice? it makes her wonder if she has any similarity in her own tone. ah, she'll have to be careful about that.
but rin is good at lying, and matters of life and death are something she's been lying about more and more frequently. so she'll do her best to stay even-keeled, especially in the face of his struggle.]
I get the feeling that you're hesitating. We don't have to give up on her if you don't want to.
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II! slightly switching it up
And she just shrugs it off?
Fukawa's nose wrinkles and she gives the girl a flat stare. Look, she's seen some shit by now but this beyond the breadths of absurdity.]
Y-you're a humongous weirdo.
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I don't really want to hear that from you.
[OKAY, RIN, BE NICE,]
Why? Do you want to stand around and panic while we keep being pursued by assassins? Would that be preferable to you?
[she really is just going to keep walking come on fukawa, keep up, girl!!]
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a leading into a date because this sounds like a mess
but rutile, who has probably been broken up with at this point despite never being in a relationship answers easily: ]
It should be done nicely, I think. But I also don't think you should drag it on if that's what you're planning. Sometimes goodbyes happen.
[ surprisingly poignant, from the embarrassing embarrassment. ]
And we should leave those goodbyes untouched...
[ his gentle teacher voice. the PACKAGE, rin, the PACKAGE. ]
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[but aside from just glancing around, noting the flavor of the ice cream and the selection of movies, she'll repackage it. there! no one will be any wiser.]
People should tie up their loose ends themselves.